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Telegram / TMessagesProj / src / main / java / org / telegram / messenger / exoplayer2 / Timeline.java
ubt on 31 Oct 2017 16 KB init
/*
 * Copyright (C) 2016 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.telegram.messenger.exoplayer2;

/**
 * A representation of media currently available for playback.
 * <p>
 * Timeline instances are immutable. For cases where the available media is changing dynamically
 * (e.g. live streams) a timeline provides a snapshot of the media currently available.
 * <p>
 * A timeline consists of related {@link Period}s and {@link Window}s. A period defines a single
 * logical piece of media, for example a media file. A window spans one or more periods, defining
 * the region within those periods that's currently available for playback along with additional
 * information such as whether seeking is supported within the window. Each window defines a default
 * position, which is the position from which playback will start when the player starts playing the
 * window. The following examples illustrate timelines for various use cases.
 *
 * <h3 id="single-file">Single media file or on-demand stream</h3>
 * <p align="center">
 *   <img src="doc-files/timeline-single-file.svg" alt="Example timeline for a single file">
 * </p>
 * A timeline for a single media file or on-demand stream consists of a single period and window.
 * The window spans the whole period, indicating that all parts of the media are available for
 * playback. The window's default position is typically at the start of the period (indicated by the
 * black dot in the figure above).
 *
 * <h3>Playlist of media files or on-demand streams</h3>
 * <p align="center">
 *   <img src="doc-files/timeline-playlist.svg" alt="Example timeline for a playlist of files">
 * </p>
 * A timeline for a playlist of media files or on-demand streams consists of multiple periods, each
 * with its own window. Each window spans the whole of the corresponding period, and typically has a
 * default position at the start of the period. The properties of the periods and windows (e.g.
 * their durations and whether the window is seekable) will often only become known when the player
 * starts buffering the corresponding file or stream.
 *
 * <h3 id="live-limited">Live stream with limited availability</h3>
 * <p align="center">
 *   <img src="doc-files/timeline-live-limited.svg" alt="Example timeline for a live stream with
 *       limited availability">
 * </p>
 * A timeline for a live stream consists of a period whose duration is unknown, since it's
 * continually extending as more content is broadcast. If content only remains available for a
 * limited period of time then the window may start at a non-zero position, defining the region of
 * content that can still be played. The window will have {@link Window#isDynamic} set to true if
 * the stream is still live. Its default position is typically near to the live edge (indicated by
 * the black dot in the figure above).
 *
 * <h3>Live stream with indefinite availability</h3>
 * <p align="center">
 *   <img src="doc-files/timeline-live-indefinite.svg" alt="Example timeline for a live stream with
 *       indefinite availability">
 * </p>
 * A timeline for a live stream with indefinite availability is similar to the
 * <a href="#live-limited">Live stream with limited availability</a> case, except that the window
 * starts at the beginning of the period to indicate that all of the previously broadcast content
 * can still be played.
 *
 * <h3 id="live-multi-period">Live stream with multiple periods</h3>
 * <p align="center">
 *   <img src="doc-files/timeline-live-multi-period.svg" alt="Example timeline for a live stream
 *       with multiple periods">
 * </p>
 * This case arises when a live stream is explicitly divided into separate periods, for example at
 * content and advert boundaries. This case is similar to the <a href="#live-limited">Live stream
 * with limited availability</a> case, except that the window may span more than one period.
 * Multiple periods are also possible in the indefinite availability case.
 *
 * <h3>On-demand pre-roll followed by live stream</h3>
 * <p align="center">
 *   <img src="doc-files/timeline-advanced.svg" alt="Example timeline for an on-demand pre-roll
 *       followed by a live stream">
 * </p>
 * This case is the concatenation of the <a href="#single-file">Single media file or on-demand
 * stream</a> and <a href="#multi-period">Live stream with multiple periods</a> cases. When playback
 * of the pre-roll ends, playback of the live stream will start from its default position near the
 * live edge.
 */
public abstract class Timeline {

  /**
   * An empty timeline.
   */
  public static final Timeline EMPTY = new Timeline() {

    @Override
    public int getWindowCount() {
      return 0;
    }

    @Override
    public Window getWindow(int windowIndex, Window window, boolean setIds,
        long defaultPositionProjectionUs) {
      throw new IndexOutOfBoundsException();
    }

    @Override
    public int getPeriodCount() {
      return 0;
    }

    @Override
    public Period getPeriod(int periodIndex, Period period, boolean setIds) {
      throw new IndexOutOfBoundsException();
    }

    @Override
    public int getIndexOfPeriod(Object uid) {
      return C.INDEX_UNSET;
    }

  };

  /**
   * Returns whether the timeline is empty.
   */
  public final boolean isEmpty() {
    return getWindowCount() == 0;
  }

  /**
   * Returns the number of windows in the timeline.
   */
  public abstract int getWindowCount();

  /**
   * Populates a {@link Window} with data for the window at the specified index. Does not populate
   * {@link Window#id}.
   *
   * @param windowIndex The index of the window.
   * @param window The {@link Window} to populate. Must not be null.
   * @return The populated {@link Window}, for convenience.
   */
  public final Window getWindow(int windowIndex, Window window) {
    return getWindow(windowIndex, window, false);
  }

  /**
   * Populates a {@link Window} with data for the window at the specified index.
   *
   * @param windowIndex The index of the window.
   * @param window The {@link Window} to populate. Must not be null.
   * @param setIds Whether {@link Window#id} should be populated. If false, the field will be set to
   *     null. The caller should pass false for efficiency reasons unless the field is required.
   * @return The populated {@link Window}, for convenience.
   */
  public Window getWindow(int windowIndex, Window window, boolean setIds) {
    return getWindow(windowIndex, window, setIds, 0);
  }

  /**
   * Populates a {@link Window} with data for the window at the specified index.
   *
   * @param windowIndex The index of the window.
   * @param window The {@link Window} to populate. Must not be null.
   * @param setIds Whether {@link Window#id} should be populated. If false, the field will be set to
   *     null. The caller should pass false for efficiency reasons unless the field is required.
   * @param defaultPositionProjectionUs A duration into the future that the populated window's
   *     default start position should be projected.
   * @return The populated {@link Window}, for convenience.
   */
  public abstract Window getWindow(int windowIndex, Window window, boolean setIds,
      long defaultPositionProjectionUs);

  /**
   * Returns the number of periods in the timeline.
   */
  public abstract int getPeriodCount();

  /**
   * Populates a {@link Period} with data for the period at the specified index. Does not populate
   * {@link Period#id} and {@link Period#uid}.
   *
   * @param periodIndex The index of the period.
   * @param period The {@link Period} to populate. Must not be null.
   * @return The populated {@link Period}, for convenience.
   */
  public final Period getPeriod(int periodIndex, Period period) {
    return getPeriod(periodIndex, period, false);
  }

  /**
   * Populates a {@link Period} with data for the period at the specified index.
   *
   * @param periodIndex The index of the period.
   * @param period The {@link Period} to populate. Must not be null.
   * @param setIds Whether {@link Period#id} and {@link Period#uid} should be populated. If false,
   *     the fields will be set to null. The caller should pass false for efficiency reasons unless
   *     the fields are required.
   * @return The populated {@link Period}, for convenience.
   */
  public abstract Period getPeriod(int periodIndex, Period period, boolean setIds);

  /**
   * Returns the index of the period identified by its unique {@code id}, or {@link C#INDEX_UNSET}
   * if the period is not in the timeline.
   *
   * @param uid A unique identifier for a period.
   * @return The index of the period, or {@link C#INDEX_UNSET} if the period was not found.
   */
  public abstract int getIndexOfPeriod(Object uid);

  /**
   * Holds information about a window in a {@link Timeline}. A window defines a region of media
   * currently available for playback along with additional information such as whether seeking is
   * supported within the window. See {@link Timeline} for more details. The figure below shows some
   * of the information defined by a window, as well as how this information relates to
   * corresponding {@link Period}s in the timeline.
   * <p align="center">
   *   <img src="doc-files/timeline-window.svg" alt="Information defined by a timeline window">
   * </p>
   */
  public static final class Window {

    /**
     * An identifier for the window. Not necessarily unique.
     */
    public Object id;

    /**
     * The start time of the presentation to which this window belongs in milliseconds since the
     * epoch, or {@link C#TIME_UNSET} if unknown or not applicable. For informational purposes only.
     */
    public long presentationStartTimeMs;

    /**
     * The window's start time in milliseconds since the epoch, or {@link C#TIME_UNSET} if unknown
     * or not applicable. For informational purposes only.
     */
    public long windowStartTimeMs;

    /**
     * Whether it's possible to seek within this window.
     */
    public boolean isSeekable;

    /**
     * Whether this window may change when the timeline is updated.
     */
    public boolean isDynamic;

    /**
     * The index of the first period that belongs to this window.
     */
    public int firstPeriodIndex;

    /**
     * The index of the last period that belongs to this window.
     */
    public int lastPeriodIndex;

    /**
     * The default position relative to the start of the window at which to begin playback, in
     * microseconds. May be {@link C#TIME_UNSET} if and only if the window was populated with a
     * non-zero default position projection, and if the specified projection cannot be performed
     * whilst remaining within the bounds of the window.
     */
    public long defaultPositionUs;

    /**
     * The duration of this window in microseconds, or {@link C#TIME_UNSET} if unknown.
     */
    public long durationUs;

    /**
     * The position of the start of this window relative to the start of the first period belonging
     * to it, in microseconds.
     */
    public long positionInFirstPeriodUs;

    /**
     * Sets the data held by this window.
     */
    public Window set(Object id, long presentationStartTimeMs, long windowStartTimeMs,
        boolean isSeekable, boolean isDynamic, long defaultPositionUs, long durationUs,
        int firstPeriodIndex, int lastPeriodIndex, long positionInFirstPeriodUs) {
      this.id = id;
      this.presentationStartTimeMs = presentationStartTimeMs;
      this.windowStartTimeMs = windowStartTimeMs;
      this.isSeekable = isSeekable;
      this.isDynamic = isDynamic;
      this.defaultPositionUs = defaultPositionUs;
      this.durationUs = durationUs;
      this.firstPeriodIndex = firstPeriodIndex;
      this.lastPeriodIndex = lastPeriodIndex;
      this.positionInFirstPeriodUs = positionInFirstPeriodUs;
      return this;
    }

    /**
     * Returns the default position relative to the start of the window at which to begin playback,
     * in milliseconds. May be {@link C#TIME_UNSET} if and only if the window was populated with a
     * non-zero default position projection, and if the specified projection cannot be performed
     * whilst remaining within the bounds of the window.
     */
    public long getDefaultPositionMs() {
      return C.usToMs(defaultPositionUs);
    }

    /**
     * Returns the default position relative to the start of the window at which to begin playback,
     * in microseconds. May be {@link C#TIME_UNSET} if and only if the window was populated with a
     * non-zero default position projection, and if the specified projection cannot be performed
     * whilst remaining within the bounds of the window.
     */
    public long getDefaultPositionUs() {
      return defaultPositionUs;
    }

    /**
     * Returns the duration of the window in milliseconds, or {@link C#TIME_UNSET} if unknown.
     */
    public long getDurationMs() {
      return C.usToMs(durationUs);
    }

    /**
     * Returns the duration of this window in microseconds, or {@link C#TIME_UNSET} if unknown.
     */
    public long getDurationUs() {
      return durationUs;
    }

    /**
     * Returns the position of the start of this window relative to the start of the first period
     * belonging to it, in milliseconds.
     */
    public long getPositionInFirstPeriodMs() {
      return C.usToMs(positionInFirstPeriodUs);
    }

    /**
     * Returns the position of the start of this window relative to the start of the first period
     * belonging to it, in microseconds.
     */
    public long getPositionInFirstPeriodUs() {
      return positionInFirstPeriodUs;
    }

  }

  /**
   * Holds information about a period in a {@link Timeline}. A period defines a single logical piece
   * of media, for example a a media file. See {@link Timeline} for more details. The figure below
   * shows some of the information defined by a period, as well as how this information relates to a
   * corresponding {@link Window} in the timeline.
   * <p align="center">
   *   <img src="doc-files/timeline-period.svg" alt="Information defined by a period">
   * </p>
   */
  public static final class Period {

    /**
     * An identifier for the period. Not necessarily unique.
     */
    public Object id;

    /**
     * A unique identifier for the period.
     */
    public Object uid;

    /**
     * The index of the window to which this period belongs.
     */
    public int windowIndex;

    /**
     * The duration of this period in microseconds, or {@link C#TIME_UNSET} if unknown.
     */
    public long durationUs;

    /**
     * Whether this period contains an ad.
     */
    public boolean isAd;

    private long positionInWindowUs;

    /**
     * Sets the data held by this period.
     */
    public Period set(Object id, Object uid, int windowIndex, long durationUs,
        long positionInWindowUs, boolean isAd) {
      this.id = id;
      this.uid = uid;
      this.windowIndex = windowIndex;
      this.durationUs = durationUs;
      this.positionInWindowUs = positionInWindowUs;
      this.isAd = isAd;
      return this;
    }

    /**
     * Returns the duration of the period in milliseconds, or {@link C#TIME_UNSET} if unknown.
     */
    public long getDurationMs() {
      return C.usToMs(durationUs);
    }

    /**
     * Returns the duration of this period in microseconds, or {@link C#TIME_UNSET} if unknown.
     */
    public long getDurationUs() {
      return durationUs;
    }

    /**
     * Returns the position of the start of this period relative to the start of the window to which
     * it belongs, in milliseconds. May be negative if the start of the period is not within the
     * window.
     */
    public long getPositionInWindowMs() {
      return C.usToMs(positionInWindowUs);
    }

    /**
     * Returns the position of the start of this period relative to the start of the window to which
     * it belongs, in microseconds. May be negative if the start of the period is not within the
     * window.
     */
    public long getPositionInWindowUs() {
      return positionInWindowUs;
    }

  }

}